My art director, Phil Straub wanted me to to see what I could come up with. Giant boss characters are always fun to concept. Gone are the nuances of a player character or some important NPC. Boss characters are usually supposed to be big, mean and ugly. I don't think my stone giant is ugly per se but he has all the nuance of a bag full of rocks (literally).
As usual I started with some roughs.
Here are my first few sketches. |
And here's the final page of roughs |
Here's a breakdown some of my thought process and design choices for these roughs:
His most distinctive feature are his very long, straight "slab" arms. |
I thought this direction captured some of the ancient quality of Tolkien's world. Everything in LOTR is old, and has some involved history to it. So maybe this stone giant has seen alot of battles, and he's got the demeanor of a grizzled old warrior. He also has a low center of gravity and looks very solid and strong.
Lots of asymmetry, kind of a boring head design. |
Here I'm playing more with odd shapes. I think it's a cool design overall but there isn't much of a hierarchy of shapes, every piece of him is different and doesn't seem quite as tough. I do like his off- kilter pelvis and legs but I think this shoulder area is a little muddy He also looks like he could be an Ent if you put some leaves on him.
With a few proportion tweaks this guy could've been a winner! |
With this idea I thought the Stone Giant could be a living part of the landscape. When he's not lumbering about causing mayhem he just settles into the landscape and the environment just grows back around him. I thought if we went forward with this direction he could even have grass and foliage on his back. Those cavities in his head could have water pouring out of them as he rose up from the ground. His chest and lower body aren't that interesting, it's pretty much human looking but I do like his pointy feet. He would've been fun to take to final for sure.
He has some character in his face, if you didn't get on his bad side he'd be more of a gentle giant. |
I think this was the first drawing I did when I started this concept. I wasn't thinking to far out of the box, he's very cave troll-like. If I took this guy to the next stage I'd have to tweak his proportions. I'd give him a smaller head and mush longer arms. Howeever I do like his built in "brass knuckles' on his fists.
He has some nice thicks and thins to his body shape but he could be in any old fantasy world. He's not "Tolkien-ey" enough. |
This version of the character is much more lanky and skinny than the other iterations. He also looks less intelligent. I feel that because he's skinnier he doesn't look like he's the right scale, He could almost be some little impish goblin type creature and still work.
And just for the sake of playing with iMovie to make a video here's my process for the roughs:
In part two of this post I'll show you the progress of the final concept, so stay tuned!
Very interesting Vinod. Thanks for the peek into your creative process.
ReplyDelete